InitDialogs by 3ICE
Events
-- You can't do this at Map Initialization,
-- so use the "Elapsed Game Time" event

Time - Elapsed game time is 0.00 seconds
Conditions
Actions

-------- Clearing is not necessary, but it won't hurt. --------
Dialog - Clear var_Dialog

-------- Set a title: --------
Dialog - Change the title of var_Dialog to Select difficulty:

-------- Create an Easy button --------
Dialog - Create a Dialog button for var_Dialog labelled Easy
Set var_DialogalogButtonArray[0] = (Last created Dialog Button)

-------- Create a Medium button --------
Dialog - Create a Dialog button for var_Dialog labelled Medium
Set var_DialogalogButtonArray[1] = (Last created Dialog Button)

-------- Create a Hard button --------
Dialog - Create a Dialog button for var_Dialog labelled Hard
Set var_DialogalogButtonArray[2] = (Last created Dialog Button)

-------- Finally we show the Dialog to Red --------
Dialog - Show var_Dialog for Player 1 (Red)